Sample

int-03a3738641ec-I01

Remove line comments, block comments, and Javadoc

Matched original source

Lines49

Scores

MethodScoreScale
Posnett10–1; higher is more readable
Scalabrino0.9620–1; higher is more readable
Dorn0.7660–1; higher is more readable
Mi0.6990–1; higher is more readable
LLOC9Logical lines; fewer is more readable
DeepSeek V4 Pro180–20; mean of three runs
GPT-6.1 Sol17.330–20; mean of three runs
BTTF0.6530–1; higher is more readable

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Source code

package org.springframework.context; public interface LifecycleProcessor extends Lifecycle { default void onRefresh() { start(); } default void onRestart() { stop(); start(); } default void onPause() { stop(); } default void onClose() { stop(); } }

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Source regions

Feature contributions

Feature contributions

FeatureValueContribution
(log-odds)
Source linesThe number of non-empty source lines.49+19.6
Halstead volumeHow much symbolic information the code contains. It combines the total number of operators and values with the number of distinct ones.280.461−9.255
Byte entropyHow varied the bytes in the source text are. Repeated bytes give a lower value; a more even mixture gives a higher value.4.549−6.824

Intercept 8.87 + feature contributions = 12.391 (log-odds).
Score = sigmoid(12.391) = 1.

Score0.962

Feature contributions

FeatureValueContribution
(log-odds)
Identifier layout (horizontal)How rapidly the visual pattern of identifier characters changes from left to right. It measures spatial frequency, not the meaning of the names.54.94+1.338
Indentation frequencyHow rapidly indentation changes from line to line.49+0.958
Comment layout (horizontal)How rapidly the visual pattern of comment characters changes from left to right.0−0.804
Comment layout frequencyHow frequently the layout switches between lines containing only comments or whitespace and lines containing code.46−0.592
Operator visual areaThe share of the code’s visual area occupied by operators such as +, =, and *.0.143−0.452
Number layout frequencyHow rapidly the number of numeric values per line changes through the code.1+0.398
Identifier layout (vertical)How rapidly the visual pattern of identifier characters changes from top to bottom.48.661+0.27

Intercept 0.07 + feature contributions = 1.186 (log-odds).
Score = sigmoid(1.186) = 0.766.

Score0.699
Score9
Run 1

The code is highly readable. It follows a clear, logical structure with a single interface definition and four default methods. Nesting is absent, with a flat hierarchy that aids comprehension. Each method has a clear intent: onRefresh starts, onRestart stops and starts, onPause stops, and onClose stops. The code is concise—no unnecessary lines or boilerplate besides proper imports and package. Action granularity is well-balanced: methods like onRestart contain two actions on separate lines for clarity, while single-action methods remain one-liners without sacrificing readability. Reading flow is natural; the lifecycle progression (refresh, restart, pause, close) is intuitive. Overall, the code is clean, self-explanatory, and adheres to standard Java conventions.

Run 2

The code is an interface with clear, well-named methods and concise default implementations. It has minimal nesting and a flat structure, making it highly readable. Each method performs a single logical action or a simple sequence, and the reading flow is natural. The only minor issue is the excessive vertical whitespace between methods, which slightly interrupts the flow but does not significantly harm readability.

Run 3

This code is highly readable. It has a clear, logical structure with a single interface declaration and several well-named default methods. Nesting is non-existent, and the code is flat and easy to scan. The intent of each method is obvious from its name, and the single-line actions within methods (like start() or stop()) show excellent action granularity. The code is concise and avoids unnecessary complexity. Reading flow is natural, as methods are grouped logically (refresh, restart, pause, close). Minor deductions only for some excessive blank lines between methods, which slightly disrupt the visual flow, but the overall clarity remains excellent.

Run 1

Code Structure: The interface logically groups lifecycle callbacks with straightforward implementations. Nesting: There is no nested control flow, making each method easy to follow. Clarity of intent: Descriptive method names and direct start/stop calls clearly communicate behavior, although the distinction between pause and close is not explained. Code length: The implementation is concise, but excessive blank lines unnecessarily stretch the code. Action granularity: Each statement performs one action; onRestart clearly separates stopping and starting. Reading flow: The callback order is natural and consistent, but large whitespace gaps interrupt scanning.

Run 2

Code Structure: A simple, logically organized interface with clearly separated lifecycle callbacks. Nesting: Minimal; method bodies contain only direct calls. Clarity of intent: Descriptive method names and straightforward start/stop delegation make behavior clear. Code length: The implementation is concise, but excessive blank lines unnecessarily lengthen the presentation. Action granularity: Each line performs one action, including the explicit stop-then-start sequence in onRestart. Reading flow: Methods follow a natural lifecycle progression, though irregular vertical spacing interrupts scanning.

Run 3

Code Structure: The interface is logically organized into distinct lifecycle callbacks. Nesting: Methods are flat, with no conditional or loop nesting. Clarity of intent: Descriptive callback names and direct start/stop calls make behavior clear, though pause and close semantics are not documented. Code length: The implementation is concise, but excessive blank lines unnecessarily lengthen the presentation. Action granularity: Each statement performs one action; the restart method clearly separates stopping and starting. Reading flow: The callback sequence is natural and consistent, but large whitespace gaps interrupt scanning.