Sample
int-3ccae58ca293-I13
Lower every eligible classic and enhanced for loop to a while loop
Scores
| Method | Score | Scale |
|---|---|---|
| Posnett | 0 | 0–1; higher is more readable |
| Scalabrino | 0.679 | 0–1; higher is more readable |
| Dorn | 0.366 | 0–1; higher is more readable |
| Mi | 0.478 | 0–1; higher is more readable |
| LLOC | 32 | Logical lines; fewer is more readable |
| DeepSeek V4 Pro | 13 | 0–20; mean of three runs |
| GPT-6.1 Sol | 15 | 0–20; mean of three runs |
| BTTF | 0.374 | 0–1; higher is more readable |
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Source regions
Feature contributions
Feature contributions
| Feature | Value | Contribution (log-odds) |
|---|---|---|
| Halstead volumeHow much symbolic information the code contains. It combines the total number of operators and values with the number of distinct ones. | 2521.512 | −83.21 |
| Source linesThe number of non-empty source lines. | 114 | +45.6 |
| Byte entropyHow varied the bytes in the source text are. Repeated bytes give a lower value; a more even mixture gives a higher value. | 4.528 | −6.792 |
Intercept 8.87 + feature contributions = -35.532 (log-odds).
Score = sigmoid(-35.532) = 0.
| Score | 0.679 |
|---|
Feature contributions
| Feature | Value | Contribution (log-odds) |
|---|---|---|
| Comment layout frequencyHow frequently the layout switches between lines containing only comments or whitespace and lines containing code. | 114 | −3 |
| Indentation frequencyHow rapidly indentation changes from line to line. | 70 | +1.684 |
| Number layout frequencyHow rapidly the number of numeric values per line changes through the code. | 70 | −1.185 |
| Identifier layout (vertical)How rapidly the visual pattern of identifier characters changes from top to bottom. | 113.832 | +1.181 |
| Comment layout (horizontal)How rapidly the visual pattern of comment characters changes from left to right. | 99.983 | +0.809 |
| Identifier layout (horizontal)How rapidly the visual pattern of identifier characters changes from left to right. It measures spatial frequency, not the meaning of the names. | 99.939 | −0.568 |
| Operator visual areaThe share of the code’s visual area occupied by operators such as +, =, and *. | 0.05 | +0.46 |
Intercept 0.07 + feature contributions = -0.549 (log-odds).
Score = sigmoid(-0.549) = 0.366.
| Score | 0.478 |
|---|
| Score | 32 |
|---|
Run 1
The code has some positive aspects: clear class-level documentation, meaningful method names, and good use of comments explaining non-obvious logic. However, several readability issues exist. The findRedundantOffset() method is awkwardly structured with an unnecessary block and a manually implemented iteration loop using raw Iterator and casting instead of a for-each loop. The logic for detecting redundant offsets is not immediately obvious, making the purpose of the early return condition unclear. The updateState method performs multiple actions: setting offsets, calculating redundancy, and conditionally removing entries, which makes it harder to follow. Variable naming like 'soFar' could be more descriptive. The method also mutates state before determining if it should, reducing clarity. The overall structure is somewhat flat but the combination of timeline objects and state management logic obscures the flow. The code length is reasonable, but the action granularity within methods could be improved by extracting the minimum-finding logic into a clearer helper method or using streams.
Run 2
The code has good structure with clear comments, but readability suffers from several issues. The findRedundantOffset method has awkward iterator usage with explicit type casting and unnecessary braces, which breaks natural reading flow. The method's logic is also hard to follow due to the manual iteration when a stream or simpler loop would be clearer. Variable naming like 'soFar' is vague, and the inline comment block explaining edge cases is verbose and disrupts flow. The updateState method mutates state before calculation and deletion, which obscures intent. Overall, the code is maintainable but could benefit from simplified iteration, better variable names, and clearer separation of concerns.
Run 3
The code has a clear purpose and includes helpful documentation, but its structure and readability are hindered by confusing logic. The `updateState` method performs multiple operations, and the `findRedundantOffset` method contains a misleading comment about 'cannot proceed' when it actually returns immediately. The iterator loop is unnecessarily verbose, using explicit `java.util.Iterator` and casting, which could be simplified with a for-each loop. The logic for `lastRedundantOffset` is not cleanly separated, making the intent harder to follow. Nesting is moderate, and action granularity is mixed—some methods are concise while others are overloaded with responsibilities.
Run 1
Code Structure: Fields, initialization, updates, minimum calculation, and accessors are logically separated into focused methods. Nesting: Generally shallow, but the unnecessary block around the iterator adds nesting and inconsistent indentation. Clarity of intent: Descriptive names and documentation explain the offset-tracking purpose, though 'soFar' is vague and the distinction between a redundant offset and the smallest necessary offset is confusing. Code length: Methods are concise, but lengthy explanatory comments and boilerplate iteration make the minimum calculation harder to scan. Action granularity: Statements generally perform one action per line; the iterator conversion combines retrieval, casting, and unboxing unnecessarily. Reading flow: The overall progression is natural, with useful early returns, but fully qualified types, a wildcard iterator, redundant parentheses, and inconsistent formatting interrupt readability.
Run 2
Code Structure: State, initialization, updates, computation, and accessors are logically separated into focused methods. Nesting: Mostly shallow, but the unnecessary block around the iterator adds nesting to the loop and conditional. Clarity of intent: Descriptive names and documentation explain offset tracking and snapshot rollback; however, lastRedundantOffset versus smallest necessary offset terminology is somewhat confusing, and soFar is vague. Code length: Methods are concise, but lengthy comments and verbose manual iteration add avoidable bulk. Action granularity: Statements generally perform one action per line, although the iterator cast and conversion combine several operations. Reading flow: The overall progression is natural, with early returns simplifying control flow. Inconsistent indentation, fully qualified types, a wildcard iterator, and unnecessary casting interrupt readability; a typed enhanced for-loop would make the minimum-offset calculation clearer.
Run 3
Code Structure: Fields, constructor, update logic, calculation helper, and accessors are logically organized. Nesting: Mostly shallow, but an unnecessary block around the iterator adds depth, with a conditional inside the loop. Clarity of intent: Descriptive method names and documentation explain offset tracking and snapshot behavior; however, lastRedundantOffset versus smallest necessary offset creates some semantic ambiguity, and soFar is vague. Code length: Methods are reasonably short, but lengthy comments and verbose iterator plumbing inflate a simple minimum calculation. Action granularity: Statements generally perform one action per line; iterator retrieval, casting, and conversion combine several operations in one expression. Reading flow: State updates and early returns are easy to follow, but inconsistent indentation, fully qualified types, a wildcard iterator, and an unnecessary Number cast interrupt the otherwise natural flow.